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Figurine of the colossus
Figurine of the colossus












figurine of the colossus

He hits about 5-7 targets from what I can see. He basically takes off and charges randomly from party member to party member VERY VERY quickly, delivering a cleave for about 1-1.5k each charge. This is a problem if you have a lot of Melee DPS in your group because everyone will be clustered around the tank. Everyone needs to stay the hell away from eachother. Try to avoid spending a lot of time on the stairs or floor in front of the stairs because this tends to bring assassins, which are elite.ģ. They're weak but they pile up and can do annoying things like scattershot. For most groups and pugs you need to put a melee DPS character on the stairs strictly to take care of these. Unfortunately non-elite adds pour into the area at a steady clip. His melee damage really isn't that impressive.Ģ. Kargath doesn't really dump aggro so he'll be on a decent tank 100% of the time he isn't using blade dance. Hope all this benefits someone else.Ĭomment by 10620This guy is super annoying and awful to fight if you have a lot of melee DPS due to the blade dance.ġ. This method isn't extremely fast, but it proved extremely secure for me and my group.

figurine of the colossus

We haven't tried it yet, but i speculate that we should have had the healer switch position with the mage so the adds would come to the mage or shaman if the rogue missed them. I don't know if i'm just not good enough at using Intervene, but every time Kargath used his charge stuff, i Intervened on the healer to prevet it taking too much damage (Kargath switches target so quickly it's impossible to get the right target anyway). The magic amplifier buff is useful for improved healing as there is no magic damage in the fight. Shaman in the south west corner shooting at the boss and helping with adds occasionally (obviously spell damage gear is helpful here) We combined the much used stairs strategy because we didn't like the idea of the whole party getting cleaved several times at once. Rogue, Enhancement shaman, Discipline(i think, the most left tree) mage, protection tank (me) and a resto druid. Healing through this fight is rather relaxed, as long as the adds are under control and no one besides the tank is too close to Kargath not a lot of damage is taken.Ĭomment by bodoronIn this party setup (Normal difficulty):

figurine of the colossus

Best way to do this is if there are 3 or more non elites wipe them out then back focus on Kargath or if an Assassin attacks all damage should be redirected to him.Īs for Kargath he only has 1 special ability but it is nasty, the majority of the time he will not hit anyone aside from the tank during his Blade Dance unless someone is too far in. Focus fire should flip between the adds from behind and Kargath, we do not want the adds to get out of control or they will overrun us, but we do not need to focus on them completely either or the fight will take forever. As soon as Kargath is agro’ed, non elite Reavers, Heathens and Sharpshooters will attack us from behind with the occasional Assassin. Now all but the tank will be on the stairs in front of Kargath’s room, even rogues will be outside his room, we want to range dps down Kargath.

figurine of the colossus

Guard-fest – Reaver, Heathen, and Sharpshooter guards will come pouring down from the North to help their lord.īlade Dance – Kargath will begin bouncing around his room cleaving randomly everywhere for physical damage.īefore we get into this encounter the first thing we need to do is double check that no extra Assassins are lurking around.














Figurine of the colossus